A Gorilla with a Cortado

Virtual Dispatch - Day 1

A few days ago I started hacking on another roguelike game. It is early enough to be very under baked, but here is what I have so far:

1

The idea is to create a hacking simulator (like Uplink, CyberKnight Flashpoint, or Hacknet) set as a roguelike with a small side of life simulator. You spend your days doing favors, working a 9-5, or working on personal projects to build your rig's strength and your connections. In the evenings you break into corporate systems to uncover details on a nefarious plan to dominate the future. You have only a certain number of days before a final confrontation occurs.

Right now all it does is render a tree of nodes on the screen and let you jump between them.