A Gorilla with a Cortado

Traditional Roguelike Fortnight - Day 12 & 13

I missed the update last night because I was exhausted after a long week, so this will cover the last two days.

Day 12 was primarily planning and starting to code up all of the upgrade items for the game. There are 6 runes and the generic category, each with 3 upgrades, so 21 in total.

Day 13 was wrapping that up, then creating all 36 enemies across 5 difficulty tiers with stats and attacks. After that I:

Tomorrow I need to play the game and balance things out. At the moment I know none other the characters can complete the first floor, outside of crazy difficult play, and the Staff/Bow are underpowered compared to Sword.